AC9M3P01 • Year 3 Maths

AC9M3P01: Identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning

identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning

Learning goals

Chance language describes how possible an event is. Certain events must happen, impossible events cannot happen, and likely or unlikely events depend on the situation.

Learning routine: List outcomes → Check conditions → Place on chance scale → Explain evidence

Success looks like

  • Identify chance events
  • List outcomes
  • Use certain/impossible
  • Use likely/unlikely
  • Explain reasoning

Success criteria:

  • Identify chance events
  • List outcomes
  • Use certain/impossible
  • Use likely/unlikely
  • Explain reasoning
Prerequisite knowledge

Students should use everyday chance language such as impossible, possible and certain, and be able to record outcomes from a simple chance event. Emphasise that one result does not determine what must happen next.

Key concept

Key idea: Chance language describes how possible an event is. Certain events must happen, impossible events cannot happen, and likely or unlikely events depend on the situation.

Learning routine: List outcomes → Check conditions → Place on chance scale → Explain evidence

outcome
a possible result of a chance event
likely
more likely to happen than not happen
impossible
an event that cannot happen
Worked examples

Use a chance scale

impossibleunlikelyeven chancelikelycertain

Reasoning must use the possible outcomes or known conditions.

  1. Read every label and identify what each quantity or feature represents.
  2. Describe the relationship shown by the model.
  3. Check that the conclusion answers the original question.

Analyse a bag of counters

red × 6blue × 2green × 0

Red is likely, blue is possible but unlikely, and green is impossible if there are no green counters.

Apply the same relationship to the new context, then justify the answer using the labels and evidence shown.

Questions and answers
What is the big idea in this topic?
Chance language describes how possible an event is. Certain events must happen, impossible events cannot happen, and likely or unlikely events depend on the situation.
What routine should I use?
List outcomes → Check conditions → Place on chance scale → Explain evidence
How do I know I am ready to move on?
You can identify chance events, list outcomes, use certain/impossible, use likely/unlikely, explain reasoning and explain how your model or calculation supports the answer.
Common misconceptions
  • Likely means certain — Likely events can still fail to occur.
  • Impossible based on opinion — Check the actual possible outcomes.
  • No conditions stated — Chance can change when the situation changes.
Guided practice

1. Chance sort

Sort everyday events on a chance scale and justify placements.

sun rises tomorrowroll a 7 on standard dierain todaypick red from red-only bag

2. Outcome list

List all possible outcomes before using chance language.

AAAB

3. Change the conditions

Add or remove outcomes and describe how likelihood changes.

red × 3blue × 3green × 1
Independent practice
  1. Which event is impossible on a standard six-sided die?

    • rolling 7
    • rolling 3
    • rolling an even number
    • rolling less than 6
  2. Complete the chance word.

    Prompt: An event that must happen is □.

  3. A bag has 6 red and 2 blue counters. Which colour is more likely?

    • red
    • blue
    • both impossible
    • green
  4. Explain the difference between unlikely and impossible.

  5. Match the event to the chance word.

    Match: Sun rises tomorrow • roll 9 on a standard die • pick blue from 9 red and 1 blue ↔ unlikely • certain • impossible

  6. Complete the reasoning.

    Prompt: A green outcome is impossible when there are □ green counters.

Reasoning and problem-solving
  1. Create three different chance devices where the same outcome is certain, likely and unlikely.

  2. Design a chance scale with five everyday events and justify every placement using conditions.

Explain the reasoning, not only the final answer.

Practice and review
  1. List the possible outcomes of a spinner labelled A, A, A and B, then describe which letter is likely.

  2. A student says rain tomorrow is impossible because it is sunny now. Explain why the claim is too strong.

Review hint: Follow the routine “List outcomes → Check conditions → Place on chance scale → Explain evidence” and use the worked model to check whether your answer is reasonable.

Check understanding
  • I can identify chance events.
  • I can list outcomes.
  • I can use certain/impossible.
  • I can use likely/unlikely.
  • I can explain reasoning.

Quick check: Give a certain event. • Give an impossible die outcome. • Which colour is likely in 6 red and 2 blue?

Teacher and parent guidance

For teachers

Model the idea with concrete or visual representations first, then ask students to explain the relationship in words before moving to symbolic work.

For parents and carers

Ask your child to show the idea with a drawing, objects or a simple example and explain how they checked the answer.

Read the topic guide and use the teacher slide for instruction. Students can then use the worksheet for written work, open Practice for supported feedback, or take the Test when they are ready.

Curriculum alignment

The content description and elaborations below show the curriculum ideas taught in this unit. Items marked as teaching context support lesson planning.

  • Content description: identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning
  • E1: predicting what could happen next in practical activities that involve an element of chance, considering possible outcomes and using terms such as “likely” or “unlikely” to explain their predictions
  • E2: classifying a list of everyday events or sorting a set of event cards according to how likely they are to happen, using the language of chance and giving reasons for classifications; discussing how impossible outcomes cannot ever happen, uncertain outcomes are affected by chance as they may or may not happen whereas certain events must always happen, so they are not affected by chance
  • E3: making predictions and testing what would happen; for example, if 10 names were put in a box, and names were then drawn out one at a time and replaced after each selection, discussing how likely it would be after 10 selections that all 10 names were drawn from the box or that one name was drawn multiple times
  • E4: role-playing being a chatbot or virtual assistant responding to a user about the likelihood of events; for example, using preset questions on cards relating to the likelihood of events, role-playing in pairs responding as a virtual assistant, giving reasons for their response

Australian, Victorian and NSW alignment retained from the previous page

RegionCurriculumClosest mapping
AustraliaAustralian Curriculum v9.0AC9M3P01 — identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning
VictoriaVictorian Curriculum F-10Year 3 Maths: closest match in Probability. Use this page as a VIC-aligned practice and worksheet reference.
NSWNSW CurriculumStage 2 Maths: closest content focus for Identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning and related outcomes.
Official curriculum references
Practice and teaching resources
🎥 Optional Video Lesson

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  • Pause after each worked example.
  • Try the examples yourself.
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Recommended: Probability! | Mini Math Movies | Scratch Garden

Scratch Garden — Compare events that are certain, possible or impossible.

As you watch: How is a possible event different from a certain one?

Load video player Loads YouTube in this lesson. See the video notice below.

Try it: Describe one certain, one impossible, one likely and one unlikely event using a bag with four blue counters and one red counter.

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Curriculum equivalents: Victoria, NSW and international

Curriculum equivalents for Practical activities and everyday events involving chance; describe possible outcomes...

Mapped skill: identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning

These references identify matching or closely related learning. Curriculum sequence, terminology and depth vary, so teachers should use the mapped skill and lesson difficulty to confirm suitability.

RegionCurriculum frameworkClosest level or code
AustraliaAustralian Curriculum v9.0AC9M3P01 · Year 3
VictoriaVictorian Curriculum F–10 Version 2.0 — MathematicsVC2M3P01 · Level 3
New South WalesNSW Mathematics K–10 Syllabus (2022)MA2-CHAN-01 · Stage 2
United States (USA)Common Core State Standards for MathematicsGrade 3
Canada (Ontario)Ontario Curriculum — MathematicsGrade 3
United Kingdom (England)National Curriculum in England — MathematicsYear 4, Key Stage 2
IndiaNCERT / CBSE — MathematicsClass 3

Australian Curriculum v9.0 is the canonical source for this SkillrHub lesson. Victoria and NSW entries name the closest published state codes or outcomes; international entries are planning references rather than claims of identical curricula.

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Topic reference: AC9M3P01 — AC9M3P01: Identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning

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Other international curriculum comparisons retained from the previous page
RegionCurriculumClosest mapping
United StatesCommon Core / NGSSGrade 3 Common Core Mathematics/ELA closest topic match for Identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning.
England / UKNational CurriculumKey Stage 2 / Year 3: closest programme-of-study match for Identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning.
CanadaProvincial and territory curriculaGrade 3 closest topic match. Canada varies by province, so use this as a broad Ontario/BC-style learning outcome reference.
New ZealandNew Zealand CurriculumLevel 2 Maths: closest achievement-objective topic for Identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning.
IndiaNCERT / CBSEClass 3 closest NCERT/CBSE topic match for Identify practical activities and everyday events involving chance; describe possible outcomes and events as ‘likely’ or ‘unlikely’ and identify some events as ‘certain’ or ‘impossible’ explaining reasoning.