We are learning to describe translations, reflections and rotations of point sets using coordinate rules in the Cartesian plane.
A coordinate transformation maps every point of an object to an image according to one consistent rule. A translation adds the same horizontal and vertical changes to every point, a reflection reverses position across a stated mirror line, and a rotation turns every point through the same angle around a stated centre.
Common origin-centred rules include reflection in the y-axis, which maps (x, y) to (−x, y), reflection in the x-axis, which maps (x, y) to (x, −y), a 90-degree anticlockwise rotation, which maps (x, y) to (−y, x), and a 180-degree rotation, which maps (x, y) to (−x, −y). The rule must be applied to every vertex, not just one convenient point.
Translations, reflections and rotations are rigid transformations, so corresponding lengths, angle measures and area remain invariant and the image is congruent to the original. A reflection reverses orientation, while a translation and rotation preserve cyclic orientation; these properties provide checks on calculated coordinates.
Success criteria
- I can apply one transformation rule to every vertex of a shape.
- I can specify the vector, mirror line or centre, angle and direction needed to define a transformation.
- I can compare an object with its image and identify preserved lengths, angles and area.