We are learning to generate tables of values from visually growing patterns or the rule of a function; describe and plot these relationships on the Cartesian plane.
A growing pattern connects a stage number x with a quantity y. Constant additive growth produces a linear rule whose coefficient is the growth per stage.
Build a value table, calculate first differences and use one ordered pair to determine the constant term; write and plot each pair in x-then-y order.
A pattern of separate stages is discrete even when its plotted points align. Verify the rule against every known stage before using it to predict a later stage.
Success criteria
I can derive a function rule from a growing pattern.
I can generate a table and plot ordered pairs correctly.
I can interpret the growth rate and constant term and verify a prediction.
Key vocabulary
recursive rule
A rule describing how to get each new term from the previous term.
direct rule
A rule that calculates an output directly from its input or stage number.
first difference
The change found by subtracting one consecutive output from the next.
constant term
The fixed number in a linear rule; it is the output when the input is zero.
discrete
Made of separate allowed values, such as whole-number pattern stages, rather than every value in between.
Cartesian plane
The coordinate plane on which ordered pairs are plotted.
Visual models and representations
Use these models to connect the mathematical idea to values, diagrams, coordinates, graphs or structure before moving to symbolic calculation.
Coordinate graph for y = 3x + 1
For a discrete stage pattern, plot separate points rather than assuming all intermediate x-values are meaningful.
A code-specific application model for plot the table and interpret graph features: 1 2 3 4 5 For a discrete stage pattern, plot separate…
4 worked numerical & application examples
Follow each example from representation and setup through calculation/reasoning, interpretation and an independent check.
Example 1
Derive a growing-pattern rule
Count stages as 4, 7 and 10 tiles.
Identify the constant first difference of 3 tiles.
Write y=3x+b and use stage 1.
Solve 4=3+b to find the constant term b=1.
Final answer: y=3x+1
Check: At discrete stage 3 the rule gives 10 tiles.
Example 2
Generate and plot a table
Use y=2x−1 for x=0,1,2,3.
Calculate y=−1,1,3,5.
Write the four ordered pairs.
Plot discrete points with x first.
Final answer: (0,−1), (1,1), (2,3), (3,5)
Check: Each first difference is 2 when x rises by 1.
Example 3
Application problem 1
Problem: A growing pattern follows y=3x+1. Generate values for x=0,1,2,3, plot the ordered pairs mentally or on paper, and explain what 3 and 1 mean.
Plan: Represent the information first, then calculate, interpret and independently check the result.
Work: The points are (0,1), (1,4), (2,7), (3,10). The 3 is the increase in y for each increase of 1 in x; the 1 is the starting value when x=0.
Interpret: This synthesis problem combines the chapter's core representation, calculation and reasoning skills.
Final answer: The points are (0,1), (1,4), (2,7), (3,10). The 3 is the increase in y for each increase of 1 in x; the 1 is the starting value when x=0.
Check: This synthesis problem combines the chapter's core representation, calculation and reasoning skills.
Example 4
Application problem 2
Problem: Find the rule through (1,4),(2,7),(3,10), then predict stage 20.
Plan: Use the first difference to find the coefficient, then the constant term.
Work: The first difference is 3, so y=3x+b; using (1,4) gives the constant term b=1, hence y=3x+1 and discrete stage 20 has y=3(20)+1=61.
Interpret: The complete model for “Find the rule through (1,4),(2,7),(3,10), then predict stage 20.” shows The first difference is 3, so y=3x+b; using (1,4) gives the constant term b=1, hence y=3x+1 and discrete stage 20 has y=3(20)+1=61.
Final answer: The first difference is 3, so y=3x+b; using (1,4) gives the constant term b=1, hence y=3x+1 and discrete stage 20 has y=3(20)+1=61.
Check: The complete model for “Find the rule through (1,4),(2,7),(3,10), then predict stage 20.” shows The first difference is 3, so y=3x+b; using (1,4) gives the constant term b=1, hence y=3x+1 and discrete stage 20 has y=3(20)+1=61.
Common misconceptions
Common mistake: Growth number used as complete rule.
Correction: Include the starting/fixed component.
Common mistake: x and y coordinates reversed.
Correction: Plot input first, output second.
Common mistake: Discrete points joined automatically.
Correction: Only join if intermediate inputs are meaningful.
10 important problems to solve
Attempt each problem before opening Check answer. The set moves from core understanding to application and synthesis.
1. Continue the pattern 5, 8, 11, __ by using its first difference.
Check answer
Answer: 14.
Hint: Add the constant first difference.
Why: Using the method “Add the constant first difference.” gives 14.
2. For y=4x+2, find y when x=3.
Check answer
Answer: 14.
Hint: Substitute x=3.
Why: Using the method “Substitute x=3.” gives 14.
3. Write the ordered pair for x=2 and y=7.
Check answer
Answer: (2,7).
Hint: Write x before y when you record the ordered pair.
Why: Using the method “Ordered pairs place x first.” gives (2,7).
4. For y=3x−2, list y when x=0,1,2.
Check answer
Answer: −2, 1, 4.
Hint: Apply the rule to each input.
Why: Using the method “Apply the rule to each input.” gives −2, 1, 4.
5. A pattern has 6 tiles at stage 1 and grows by 4. Find its rule.
Check answer
Answer: y=4x+2.
Hint: Use 6=4(1)+b.
Why: Using the method “Use 6=4(1)+b.” gives y=4x+2.
6. Do (1,5),(2,8),(3,11) fit y=3x+2?
Check answer
Answer: Yes. Substitution gives 3(1)+2=5, 3(2)+2=8 and 3(3)+2=11, so all three ordered pairs satisfy the rule.
Hint: Substitute each x and compare y.
Why: The reasoning for “Do (1,5),(2,8),(3,11) fit y=3x+2?” is complete because Yes. Substitution gives 3(1)+2=5, 3(2)+2=8 and 3(3)+2=11, so all three ordered pairs satisfy the rule.
7. Explain the constant term 5 in y=2x+5.
Check answer
Answer: The constant 5 is the output when x=0, because y=2(0)+5=5; graphically it is the vertical-axis intercept.
Hint: Set x equal to zero.
Why: The reasoning for “Explain the constant term 5 in y=2x+5.” is complete because The constant 5 is the output when x=0, because y=2(0)+5=5; graphically it is the vertical-axis intercept.
8. For the discrete rule y=5x−1, which whole-number stage first exceeds 30?
Check answer
Answer: A short table gives stage 6: y=5(6)−1=29 and stage 7: y=5(7)−1=34; because the discrete stages are whole numbers, stage 7 is the first output above 30.
Hint: Test stages 6 and 7 in a short value table.
Why: The complete model for “For the discrete rule y=5x−1, which whole-number stage first exceeds 30?” shows A short table gives stage 6: y=5(6)−1=29 and stage 7: y=5(7)−1=34; because the discrete stages are whole numbers, stage 7 is the first output above 30.
9. Find the rule through (1,4),(2,7),(3,10), then predict stage 20.
Check answer
Answer: The first difference is 3, so y=3x+b; using (1,4) gives the constant term b=1, hence y=3x+1 and discrete stage 20 has y=3(20)+1=61.
Hint: Use the first difference to find the coefficient, then the constant term.
Why: The complete model for “Find the rule through (1,4),(2,7),(3,10), then predict stage 20.” shows The first difference is 3, so y=3x+b; using (1,4) gives the constant term b=1, hence y=3x+1 and discrete stage 20 has y=3(20)+1=61.
10. A growing pattern follows y=3x+1. Generate values for x=0,1,2,3, plot the ordered pairs mentally or on paper, and explain what 3 and 1 mean.
Check answer
Answer: The points are (0,1), (1,4), (2,7), (3,10). The 3 is the increase in y for each increase of 1 in x; the 1 is the starting value when x=0.
Hint: Represent the information first, then calculate, interpret and independently check the result.
Why: This synthesis problem combines the chapter's core representation, calculation and reasoning skills.
Curriculum coverage and elaborations
Content description: generate tables of values from visually growing patterns or the rule of a function; describe and plot these relationships on the Cartesian plane.
International curriculum mapping
The Australian Curriculum code above is exact. Victorian Year 7, NSW Stage 4, US Grade 7, England Key Stage 3, New Zealand Level 4 and comparable international curricula contain broadly related learning, but code-to-code equivalence varies by jurisdiction.
🎥 Optional Video Lesson
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Math Antics — Connect inputs, a rule and outputs before creating a table and plotting a relationship.
As you watch: Why must a function give only one output for each input?
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Try it: Use the rule y = 2x + 1 to make a table for x = 0 to 4, plot the pairs and describe the pattern.
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Curriculum equivalents: Victoria, NSW and international
Curriculum equivalents for Generate tables of values from visually growing patterns or the...
Mapped skill: generate tables of values from visually growing patterns or the rule of a function; describe and plot these relationships on the Cartesian plane
These references identify matching or closely related learning. Curriculum sequence, terminology and depth vary, so teachers should use the mapped skill and lesson difficulty to confirm suitability.
Australian Curriculum v9.0 is the canonical source for this SkillrHub lesson. Victoria and NSW entries name the closest published state codes or outcomes; international entries are planning references rather than claims of identical curricula.
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Topic reference: AC9M7A05 — Growing Patterns, Tables and Cartesian Graphs